FIELD OF PLAY
by Troy Innocent
About
(painted aluminium, custom luminaires, lasercut steel, shotblast pavers, multi-player digital game, computer-controlled light, four-channel sound) Play has become an integral part of almost every aspect of contemporary life. Field of Play is an urban art environment that transforms Digital Harbour into a zone for play. It consists of digital icons rendered in a range of materials that are integrated within the surrounding architecture and landscape. Central to the work are three iconographic languages inspired by electronic networks, digital games, and tribal cultures. They represent the communities that work and play within Digital Harbour. After dark, a digital game generates patterns of light and sound via the illuminated icons in Harbour Lane. Inspired by the classic game of rock-paper-scissors (Janken), it may be played online or on site. Gameplay is based on interaction between the three sets of iconography - orange, blue and green. The game connects two different kinds of public space – the virtual space of the Internet and the real space of Digital Harbour. Commissioned by Digital Harbour (Holdings) Pty Ltd specifically for 1010 Latrobe Street, Docklands as part of the Melbourne Docklands Urban Art Program. Special thanks to Tolarno Galleries, Melbourne.Field of Play, Troy Innocent 2007
